Wednesday, February 27, 2019
Second Life Ready for Business
1. What problems commode reciprocal ohm animateness help military controles cream? trice bread and butter provides businesses with tools for online conferencing, online collaboration, knowledge management, and prototyping. Companies can test new products victimisation snatch lifespans 3-D rendering programs. They can investigate with new marketing and advert campaigns to consider how multitude react. They can get hold feedback on real-world products or services.2. Considering what you have learned about Second Life, how could you, as an individual, wee a modest start-up business on the Grid? What goods would you rat? Why would this be a good choice of product? What, in simple terms, would your business computer programme be? Why would it work? wizard(a) potential new business would be to sell furnishings for online spaces. People inherently motive to furnish and decorate their private spaces. The products could be bought and sold exploitation Lindens. The start- up costs could be low since there argonnt any take stock costs. You can create the furnishings as theyre severalizeed. A business plan would include advertising ideas, marketing ideas, how to deliver the products, customer follow-up ideas, and fiscal planning.3. Visit eBay on the electronic network and see what Second Life items you can find listed for auction. How would you rate the activity surrounding these items? Are you surprised by what you see? Why or why not? obviously the info for this question volitioning fluctuate. As of this writing, eBay offered 211 items. They included how-to manuals for making money on Second Life, a guide to selling land, and business opportunities on the site. ane item in particular was a vending machine business package available for $4.99.The individual offering the item was an eBay Power vendor with 6,483 feedback postings. He was obviously an established eBay seller. new(prenominal) items for sale include a Gym Workout package for $4.9 9 and a macro that makes navigating the skies of Second Life easier. It sold for $12.99. Answers to the last three questions entrust vary by student. The manoeuver is to have them realize how advanced and pervasive sites like Second Life have become.4. How important is interoperability mingled with 3-D worlds like Second Life and other Web sites such as Amazon, MySpace, and YouTube? Do you think that Second Life can survive and prosper on its own? What is the rising of these entities? Separate or integrated? Interoperability between 3-D worlds and other Web sites is very important because of the increasing popularity of all the sites.People dont want to continually learn new and different skills. Rather they want to transport their skills and software from one site to another. Its doubtful that Second Life could survive and prosper on its own. Demand for the site will increase if it becomes more entwined with other sites and even real life. As people continue to combine offline and online activities, they want easy ways to transition from one to the other. This is where the people component of the three dimensions of information systems becomes apparent. Obviously this leads to more integration in the future.5. What obstacles does Second Life have to overcome in order to become a mainstream business tool? Does it face fewer or more obstacles to become a mainstream educational tool? To what do you set apart the difference? Second Life needs to overcome the idea and perceptual experience that its just another game site. Other obstacles include ease-of-use, interoperability between pre-established business systems and Second Lifes proprietary system. It needs to create ways to import and export data between its system and orthogonal business systemsdont require data to be re-input into all system. Second Life faces more obstacles in trying to become a mainstream educational tool. Educators are inherently opposed to online, distance education because it p urportedly lacks the face-to-face communication between teachers and students. However, as more education is carried online, Second Life has all the tools in place to make it easy to pass classes, especially its online collaboration tools.6. What kinds of businesses are most likely to benefit from a presence on Second Life? Why? Retail businesses that are already used to doing business online may have an easier time of establishing a viable presence on Second Life. They are used to advertising and marketing to customers online and have the systems built for taking orders, accepting payments, and shipping products. Other companies, like IBM, that have established online collaboration systems and online knowledge management systems will probably have an easier time employ Second Life as another outlet for these activities.7. would you like to interview for a job using Second Life? Why or why not? Obviously the answers to this question will vary from student to student. Some may pri vilege interviewing for a job using Second Life since they may see face-to-face interviews as extremely nerve-wracking. Other may prefer a face-to-face interview rather than trying to create an avatar that adequately represents them.8. Is Second Life a precursor of how business will be conducted in the future or a corporate experiment? guarantee your answer. Second Life probably is a precursor of how business will be conducted in the future. Online presence and activity is increasing, not decreasing. Businesses are continually turning to online services to change the way they do business and continue many of their offline activities to online ventures.
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